Building an AWS infrastructure for e-sports games that supports millions of users
We built AWS infrastructure to support an automatic building inspection system that utilizes drones and image recognition AI.
■ Customer issues
– We want to provide additional development while stably providing e-sports game services to millions of users.
– We want to build infrastructure so that data downloads take time and the user experience does not degrade.
■ Suggestions from Kao Peas
– Improve data download speed by using Amazon CloudFront and S3
– Process data output with Lambda@Edge and implement caching of downloaded data
– Reduce load time from each region by using Amazon DynamoDB with cross-region replication
■ Results
– Succeeded in resolving system overload that occurs during system upgrade
– Download GB of data to each device in minutes